![]() ![]() It's hard to find good info about server hosting on most games so I really really, really appreciate it It's just my core group of buddies which is about 8 people so that should be just at the breaking point. ![]() Didn't expect all that info but It really helps. Originally posted by Shurenai:More than 8 is not technically officially supported, But there is an ingame option to host for as many as 16 players via ingame hosting. So.Officially as a moderator, I'd recommend 8-16 tops unless you're extremely confident in your server PC, at which point as much as 32 but no higher. And to not go over 200 unless you've got a monster rig.) (I'd suggest a value of no more than 16 per expected player, personally. So definitely tune this value to your use case. But I wouldn't recommend it, as it would likely have a lot of issues.Īnd to note, The maps are at most 10km squared, and even 16 can start feeling very crowded very quickly.Īnd also to note, every additional player is an additional number of zombies active at one time, but the server has a built in limit (that is adjustable) of 80 by default So with a default horde night setting of 8 zombies per person, no more than 10 people would have zombies- This also is a problem just when a lot of people are wandering around, if one player has 20 zombies loaded around them, maybe some guy across the map has less than he should or even none. If you have a super tanky top of the line Server PC, you could probably swing as many as 64 by disabling horde nights. More than 8 is not technically officially supported, But there is an ingame option to host for as many as 16 players via ingame hosting.
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